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Inertia
Published October 2010 on XBOX Live Indie
Winner of the 2011 Indie Game Challenge
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Inertia is the first-ever game to be released for publishing from the Guildhall at Southern Methodist University. You play as Hermes a lone engineer on a space station recently hit by a meteor shower.
I created 3 of the 9 levels and 2 of the 3 game modes. I was also lead producer on the production of the game to take it from a prototype state to a full-fledge release.
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