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Inertia

 

Published October 2010 on XBOX Live Indie

Winner of the 2011 Indie Game Challenge 

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Inertia is the first-ever game to be released for publishing from the Guildhall at Southern Methodist University.  You play as Hermes a lone engineer on a space station recently hit by a meteor shower.

 

I created 3 of the 9 levels and 2 of the 3 game modes.  I was also lead producer on the production of the game to take it from a prototype state to a full-fledge release.  

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