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Captain Blood and the Black Witch

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Captain Blood was a student project while I attended the SMU Guildhall.  We created a sky pirate game with a working economy.   As you pillaged a city they would become desperate for goods.  You could then sell your goods at a higher price as you caused demand to rise and upgrade your ship, but this also would lead to pirate hunters coming to hunt you down.  I was really proud of what our team accomplished in such a short time.  We had a unique game concept with unique gameplay mechanics that all worked together nicely.   I designed numerous battle maps and helped with the art style guide for the battle maps.

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